take object not working

kidkunjer
06 Sept 2011, 01:10
Hi there, this is my forst post :)
I'm trying to make an object takeable, I've ticked the 'object can be taken' box in the inventory section,
but when i test the game and click take the object i get this:

"> go to the stage
The stage area has some spent candles on the floor and also some graffiti on the wall that appears to be in Chinese. You cannot read it.
You are near a stage.
You can see a spent candle.
You can go to the centre of the temple.


> take spent candle
I can't see that."

what does this mean? what have i done wrong? i'm very confused.

kidkunjer
06 Sept 2011, 06:28
to make things wierder, i changed the name of the object to 'bun' and left all other settings alone and it starts working, i change the name back and i get the "can't see that" message again. :(
am i going insane?

Pertex
06 Sept 2011, 06:40
I think its a problem with name, alias and other names of this object. Could you post your game here?

kidkunjer
06 Sept 2011, 06:45
here it is
the object thats not working is the spent candle in the stage room

Pertex
06 Sept 2011, 08:24
This is funny :D And a bug of Q5. If there is "and" in the name of the object like candle he cant find the object. If the "and" is at the end of the name like "samand" Q5 executes two commands. I think Alex will fix it

Alex
06 Sept 2011, 08:41
The first Quest 5.0 bug! Congratulations I suppose... Logged http://quest.codeplex.com/workitem/885

kidkunjer
06 Sept 2011, 13:15
well at least i'm not going crazy! I'll have to think how to rephrase 'candle' without the 'and' until it's fixed lol.

The Pixie
11 Sept 2011, 22:29
I am not sure if this is the same bug, but I suspect it is. If a room has an exit to the northeast, typing "n" or "north" will take you there (but "e" and "east" do not).

Alex
12 Sept 2011, 10:46
That's a different bug - and I'm only 50% sure that I would call it a bug anyway. The reason that "n" works for "northeast" when you only have a northeast exit is that "n" is a valid abbreviation. Just like when you have a "table" in the room you can type "x t" to look at it.

I think the change we need to make is probably to have a minimum accepted abbreviation length - objects are fine with one character, but maybe for exits we want to have 3 or more... but then "north" would still be a valid abbreviation for "northeast".

lelo14
23 Sept 2011, 05:18
kidkunjer wrote:well at least i'm not going crazy! I'll have to think how to rephrase 'candle' without the 'and' until it's fixed lol.


How about calling the candle a taper?