Few 'problems'

bonelessseal
09 Aug 2011, 05:00
admittedly it may be my coding so yeah.

first off I have two status variables "Hit points" and "Mana points" Now the thing I am finding is these values are going below 0 into negatives and I don't want that to happen so is there a way to stop it from going into the negative values?

and 2nd problem. I have a room set that when you enter it you take $rand(50; 90)$ damage, I wrote "If Hit points = less than or equal to 0 then make player loose" the problem here is that you loose even if you have 500 hit points after you take the damage.

what should I be doing?

Alex
09 Aug 2011, 08:34
Use "script to run when value is changed" in your status variable. If value is less than 0, set it to zero.

Make sure in your "if" script, you use "%hit points%" so it actually reads the value of the variable.

If that doesn't help please attach your .asl file (use "Upload attachment" under the submit/reply buttons)