Locked doors
fritiof
12 Jul 2011, 13:34
I have created a room to the left of the entry hall in my house which is locked. Howerever, I can't find any way to make it open. For example, let's say I'm able to smash the lock with a broken chair leg. But that it's locked before I do. How do I do that? Like make an exit open when I do something.
RedTulip
12 Jul 2011, 14:28fritiof
12 Jul 2011, 20:07RedTulip
13 Jul 2011, 00:18In the text box after "From Room:", type "entry hall" or the name of the entry hall.
In the text box after "To room/direction:", type the locked room's name.
But if you are talking about doors, I'd need to see how you 'coded' them.
fritiof
13 Jul 2011, 09:10RedTulip
13 Jul 2011, 09:42fritiof wrote:the door im talking about is the one east of the entry hall.
Then, as the "To room/direction" as either "east" or "Empty Room.".
Alex
13 Jul 2011, 12:17RedTulip
13 Jul 2011, 14:06fritiof
13 Jul 2011, 14:13RedTulip
13 Jul 2011, 14:52Instead, you should choose the "Unlock an exit" script from the same category. Here's the script:

fritiof
13 Jul 2011, 22:56RedTulip
14 Jul 2011, 07:56Alex
14 Jul 2011, 08:26
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
You would need to use "east" if it's an east exit. Don't use the name of the "to" room.
fritiof
14 Jul 2011, 13:05
Alex
14 Jul 2011, 14:21Go to the Advanced tab and remove the "take" property from the chairs.