objectproblem
robertwriter
23 Apr 2011, 07:09Having a problem with objects. When the item is taken it still allows the player to take it again. I forget how to solve this. It doesn't add another to inventory but still runs the other processes as if he took it again.
Alex
23 Apr 2011, 16:01Are you running a script when the player takes the object?
If so, put the logic that runs when the player types "take object" into a conditional "if" script. If the player has the object, then print "You already have that", else run your existing custom object take logic.
If so, put the logic that runs when the player types "take object" into a conditional "if" script. If the player has the object, then print "You already have that", else run your existing custom object take logic.
robertwriter
23 Apr 2011, 21:35Thank you. I had 5 things happening in that script and i didnt think about being able to put all that stuff into the else on conditional.