Screen starts at bottom of text
Hammock
14 Apr 2011, 22:18Why when I add text blocks to the beginning of a room with a large amount of text does the screen automatically scroll to the end of the text? This forces the player to have to scroll back to read the story. Do I have something set wrong? It does not make sense that it does this, a normal computer page starts at the top so that the player scrolls down as they read the text.
RedTulip
15 Apr 2011, 00:24What I always do in this kind of situation is add a 'wait for any key'.
Hammock
15 Apr 2011, 12:13Right on. When I do this I assume the page will start at the top of the room description and allow the reader to scroll down on their own? I havnt been able to implement it yet but will definetly give it a shot this afternoon. Thanks for the info.
Hammock
15 Apr 2011, 22:00Ok, I tried the "wait for any key" deal and all that does is prevent the prefix/suffix description from being displayed. All of my additional story text which exist in the description block for "Game" and text blocks for each of the two rooms to date is posted as it should be but the screen is still automatically scrolling to the bottom of the text which requires the player to have to scroll back up to read it from the beginning. Is there a way I can make the screens display all new text that is called up from the top of the source instead of from the bottom? Like when you pull up a word doc or any text page on the web it automatically starts at the top of the page, it does not go to the bottom of the document and start there.
Redsun
21 Apr 2011, 00:21You have to break up the block.
Write some text
wait for key press
write some text
wait for key press
etc
It needs to be broke up.
If you prefer you can do this to
Write some text
wait for key press
clear screen
write some text
wait for key press
clear screen
write some text
etc
Just remember the 2nd option will clear all text on the screen after the player hits a key, then It'll print the new text.
Write some text
wait for key press
write some text
wait for key press
etc
It needs to be broke up.
If you prefer you can do this to
Write some text
wait for key press
clear screen
write some text
wait for key press
clear screen
write some text
etc
Just remember the 2nd option will clear all text on the screen after the player hits a key, then It'll print the new text.