Problems in creating a game
Cj592
29 Oct 2009, 09:21Hi, I have just been working on a new game, and have got quite a way, but yesterday when I tried to load it the message
Too many } in block 'define object came up.
And now I can't open the file at all. Is there any way of resurrecting this or will I have to start from scratch?
It's bizarre because I wasn't even working on the object in question and it had been fine before
Too many } in block 'define object came up.
And now I can't open the file at all. Is there any way of resurrecting this or will I have to start from scratch?
It's bizarre because I wasn't even working on the object in question and it had been fine before
Cj592
29 Oct 2009, 09:45Update,
I think I have made thigs worse.
I opened up the file in Notepad. Editted the offending } and now it opens in Quest. However, now all I see when I press 'run' is the notepad text version, and it doesn't run the game. and now none of my games run... all I see is the text version.
Is there anyway of changing it back, so I can run the games?
Thanks
I think I have made thigs worse.
I opened up the file in Notepad. Editted the offending } and now it opens in Quest. However, now all I see when I press 'run' is the notepad text version, and it doesn't run the game. and now none of my games run... all I see is the text version.
Is there anyway of changing it back, so I can run the games?
Thanks
Alex
29 Oct 2009, 12:58Launch Quest from the Start menu and go to the Options screen, then click the "Restore File Associations" button on the last tab.
If can consistently reproduce a missing brace error, please let me know - send me your ASL file and the steps to reproduce the behaviour, and I'll take a look into the problem.
Also, always keep backups! There's an AutoSave tab in the QDK options which can automatically save your game to a backup folder at regular intervals.
If can consistently reproduce a missing brace error, please let me know - send me your ASL file and the steps to reproduce the behaviour, and I'll take a look into the problem.
Also, always keep backups! There's an AutoSave tab in the QDK options which can automatically save your game to a backup folder at regular intervals.
Cj592
29 Oct 2009, 14:26Alex wrote:Launch Quest from the Start menu and go to the Options screen, then click the "Restore File Associations" button on the last tab.
If can consistently reproduce a missing brace error, please let me know - send me your ASL file and the steps to reproduce the behaviour, and I'll take a look into the problem.
Also, always keep backups! There's an AutoSave tab in the QDK options which can automatically save your game to a backup folder at regular intervals.
Thanks for the reply. When I launch quest pro to play the games I have created it works fine. it is when I launch QDK to create the game and then use run (the shuttle icon) all I see is the notepad script of the game, whereas it used to launch the game to run.
I managed to find the problem in the script. For some reason it opened an exit description but then finished it after all the object descriptions, so I re wrote that bit. it seems to work OK. It is just the 'run' change that I want to return.
I pressed the restore File association from Quest and it made no difference to the QDK. I can launch the re-editted version of the game from Quest instead.
Wonderjudge
30 Oct 2009, 18:38This may or may not help but for giggles try going to your game you created and check the properties. Go to the part that says opens with. If it says notepad change it back to QDK.
Cj592
30 Oct 2009, 19:58Wonderjudge wrote:This may or may not help but for giggles try going to your game you created and check the properties. Go to the part that says opens with. If it says notepad change it back to QDK.
Thanks for that. I tried the QDK it didnt work, but changing it to Quest seems to have.
Cheers