locked rooms unlocked?

slackers_inc
13 Sept 2009, 23:47
Just yesterday I uploaded a setup.exe of a demo copy of my game on my website. One of my good friends downloaded it and said that he was able to go north into the hall without having first found the key. I tested out the asl file, and checked the coding, everything checked out. I then tried installing the game on my computer via the setup file, and it was then I got the same problem he did. I was able to go into the hall right from the start, and I hadn't found, or used the key. Then I saw that Quest version 4.1.1. was available, so I upgraded in hopes that would fix the problem, no such luck. I even tried to repackage the asl using 4.1.1. same problem.

On a brighter note, the error I pointed out before with the packager not recognizing .wav has been fixed.

Any help would be grateful

Alex
14 Sept 2009, 11:58
Can you please email your ASL file to me at alex@axeuk.com? I'll then be able to take a look and see what's happening.

slackers_inc
14 Sept 2009, 21:39
Just did Alex, and remember,it may take a while for you to get it. Hopefully you'll be able to figure out the problem, I'm at a complete loss. Like I said, everything seems to be fine with the raw asl file. I've checked the coding, and when I run it, everything is ok too. It's only after I package it that the problem occurs.