Quest 4.1 Fix for Directions?
lyteside
03 Sept 2009, 06:27So I've almost updated my code into the 4.1 stuff...but I don't get the #quest.doorways# thing... it seems like this limits my ability to separate out the individual elements, such as hiding a place, but not directions, or vise versa. Also, right now the return of #quest.doorways$ is returning "north, south or to the." Is there a new syntax I need for the place direction...it just keeps coming up empty; just adds a period and that's that. =(
*edit* answered part two. in 4.1, i see that you have to specify the exact name of the place, you can't add your own alias like the old school: 'place <the; elevator transport>' it needs to read like place <elevator transport level1> and then it uses its own alias.
*edit* answered part two. in 4.1, i see that you have to specify the exact name of the place, you can't add your own alias like the old school: 'place <the; elevator transport>' it needs to read like place <elevator transport level1> and then it uses its own alias.