Bug #2 in QDK Pro 4.1
wsquires
14 Aug 2009, 15:04Problem: When buttons are clicked on, they don't respond the 1st time.
To replicate:
1) Start a new game
2) Click the "Create Room" button on the toolbar
2) Name the room anything, then try to click on the "OK" button in the dialog.
In my case, the 1st click on the button is ignored. Weird. This seems to affect all buttons in the QDK Pro 4.1, but not the EXE that actually runs the adventure. Furthermore, if the button is the default or cancel button for a window (or dialog), the key-equivalent (<Enter> or <Esc>, respectively) does trigger the button's action the 1st time.
Note that only "normal" Windows(tm) buttons are affected, not toolbar buttons, nor any other UI element.
This did not happen in QDK Pro 4.0. Not sure about any other releases.
To replicate:
1) Start a new game
2) Click the "Create Room" button on the toolbar
2) Name the room anything, then try to click on the "OK" button in the dialog.
In my case, the 1st click on the button is ignored. Weird. This seems to affect all buttons in the QDK Pro 4.1, but not the EXE that actually runs the adventure. Furthermore, if the button is the default or cancel button for a window (or dialog), the key-equivalent (<Enter> or <Esc>, respectively) does trigger the button's action the 1st time.
Note that only "normal" Windows(tm) buttons are affected, not toolbar buttons, nor any other UI element.
This did not happen in QDK Pro 4.0. Not sure about any other releases.