Dynanmic Room Creation?
Verbojuice
22 Jul 2009, 23:00Hi, I am trying to create a game with rooms created as the game evolves.
My plan was to:
1. Create a random name for the room and store it in a string variable,
2. Create the room using the name in the string variable,
3. Create exits using the name in the string variable,
I've tried a really simple attempt (see attached) but it fails with Error 9 - Subscript out of range in RoomExits.addFromTag.
I would welcome any advice or help!
Thanks, Verbojuce
My plan was to:
1. Create a random name for the room and store it in a string variable,
2. Create the room using the name in the string variable,
3. Create exits using the name in the string variable,
I've tried a really simple attempt (see attached) but it fails with Error 9 - Subscript out of range in RoomExits.addFromTag.
I would welcome any advice or help!
Thanks, Verbojuce
Alex
23 Jul 2009, 19:04That looks like it should work - but you seem to have uncovered a bug in Quest 4.1 
I'll fix this for Quest 4.1.1. In the meantime you can make it work by turning it into a 4.0 game instead of 4.1 - change the asl-version tag to "asl-version <400>" and it works.

I'll fix this for Quest 4.1.1. In the meantime you can make it work by turning it into a 4.0 game instead of 4.1 - change the asl-version tag to "asl-version <400>" and it works.
Verbojuice
24 Jul 2009, 21:00Akex,
Many thanks for the prompt response - I'll use 400 for now.
Best wishes,
Verbojuice
Many thanks for the prompt response - I'll use 400 for now.
Best wishes,
Verbojuice