A question about rooms
SarahParah
27 Nov 2008, 15:54Well hello.
I need some help.
I'm making a game about a concert.
I have QDK Lite and I only made six rooms(maximum). One of them is the room with the concert.
I want to make the room NOT to be accessibile, only when the player says "use tickets with the concert".
The question is..
How do I make all these?
I would appreciate if I will get at least a useful reply.
Thank you.
I need some help.
I'm making a game about a concert.
I have QDK Lite and I only made six rooms(maximum). One of them is the room with the concert.
I want to make the room NOT to be accessibile, only when the player says "use tickets with the concert".
The question is..
How do I make all these?
I would appreciate if I will get at least a useful reply.
Thank you.
Thanatos
28 Nov 2008, 00:29Easy. Set the Concert room to have no Compass access points. Then, under the inventory tab of the ticket, go Use Options, then select Use Ticket by Itself. Then just go Modify, then Modify (Whatever Exit You Want) and set it to the Concert.
SarahParah
28 Nov 2008, 10:25I dont get you...
I edited the game as you said and then saved it. When I played it, I could STILL go in the concert room without the tickets, but I could not get out
Try to be more explicit, please?
I edited the game as you said and then saved it. When I played it, I could STILL go in the concert room without the tickets, but I could not get out
Try to be more explicit, please?
Freak
28 Nov 2008, 12:04If you don't want the room to be accessible, don't put exits that go from other rooms to the concert.
SarahParah
28 Nov 2008, 15:09I found out how to do it. Just writing how I did it so other people dont have to make new threads:
I kept the room, but made no way to go in it. (That means there should be absolutley no way to go in it with the compass direction, or "go to", out etc.)
I made a new object, a door.
The thing you have to open the door with (in my case, the tickets):
- First, you go to Inventory tab for the object you wanna use on the door;
- Click Edit "use" details...;
- Click on Use (the object) on its own;
- Click add at Objects that (the object) can be used on;
- When the box pops up, click the arrow to scroll down and pick the door;
- When the SECOND box pops up, click Modify;
- Then click Modify south exit, north exit or where ever you want it;
- Where it says "From room", put there any room (in my case, the hallway);
- Where it says "To room", put there the room you made, the one that you cant go in without using that object;
- Save the game;
- Enjoy!
I hope this is useful for others
I kept the room, but made no way to go in it. (That means there should be absolutley no way to go in it with the compass direction, or "go to", out etc.)
I made a new object, a door.
The thing you have to open the door with (in my case, the tickets):
- First, you go to Inventory tab for the object you wanna use on the door;
- Click Edit "use" details...;
- Click on Use (the object) on its own;
- Click add at Objects that (the object) can be used on;
- When the box pops up, click the arrow to scroll down and pick the door;
- When the SECOND box pops up, click Modify;
- Then click Modify south exit, north exit or where ever you want it;
- Where it says "From room", put there any room (in my case, the hallway);
- Where it says "To room", put there the room you made, the one that you cant go in without using that object;
- Save the game;
- Enjoy!
I hope this is useful for others
Thanatos
29 Nov 2008, 01:47Thats what I said 
SarahParah
29 Nov 2008, 09:35Yeah, but you forgot some things 