It's all about experience.

rgaudet
02 Oct 2008, 23:04
There is an old saying that is hundreds, perhaps thousands, of years old. The saying, put simply, is 'Experience is the best teacher'. I believe that my personal experiences not only help me but also that the experiences of others are important to me. As result of this belief, I have been spending hours reading through the QDK forums and recording samples of code that I believe will help me to learn the basics of writing with QDK Pro. However, I'm still having lots of problems with pieces of code logic that I feel should be quite simple. So, please be patient with me if I appear to be asking some truly basic questions in this forum. I've spent thousands of hours coding in Basic, Windows Visual Basic, Unix and in other computer languages. In fact, I've been working with computer hardware and software since 1966. Yes, Sonny! they were as big as a room way back then. :D :D

In reading through these forum topics, I've seen that some people suggest coding some things directly into a QDK game/file. Are there ASL tutorials and such that might be available to me to help me recover my programming skills? What are some of the best QDK/ASL games to download to help me learn the basics? Thanks, all, in advance, for the help.

paul_one
03 Oct 2008, 14:33
I did attempt to create a tutorial once - for the 'beginner'.
Unfortunately, ASL is nothing like a 'traditional' language, and to show off the simple parts of ASL required a large ASL file which was messy.

I may attempt it again in maybe a word-document (most likely ODF / HTML / RTF format) to ease the flow a little easier.

(I take it by 'unix', you mean shell coding in csh/sh/bsh/ksh... If you're talking about VMS you're a braver man then me!)

rgaudet
03 Oct 2008, 19:29
The coding I did in Unix was 'Shell' coding. I also did a lot of what you would call 'Machine language Coding' This consisted of writing programs directly as cpu instructions and then assembling them so they could be loaded and executed. I did this mostly on very large 'mainframe' systems. Boy, was that ever fun :lol: