really cool games
Anonymous
29 Oct 2003, 19:01-you attack monster for 4pts of damage
-monster attacks you for 1pts of damage
-you attack monster but miss
.... and so on.
because i need these sort of things for my 8) REALLY COOL GAME 8) i'm making!
kewldude606
30 Oct 2003, 00:22Well, thats gonna take a lotta work but..
You should probably make a fighting script just for your game(really helpful, aint i)
you could have a room where it asks you for name, race, etc. And then you store all that in a few variables. And maybe the game will change because of that, say for the fighting if you choose to be x then you have a better chance to hit the monster(ie not miss) but each hit doesn't do as much etc.
Now weapons. I suggest you get Al's library and use the container. Make an object for your player and make it be a container. Then, make your weapons and give each a special property with their stats and make the weapon be able to be put in a container. Then, you can pick up weapons and use them.
You should probably make a fighting script just for your game(really helpful, aint i)
you could have a room where it asks you for name, race, etc. And then you store all that in a few variables. And maybe the game will change because of that, say for the fighting if you choose to be x then you have a better chance to hit the monster(ie not miss) but each hit doesn't do as much etc.
Now weapons. I suggest you get Al's library and use the container. Make an object for your player and make it be a container. Then, make your weapons and give each a special property with their stats and make the weapon be able to be put in a container. Then, you can pick up weapons and use them.
codingmasters
30 Oct 2003, 05:38I have heard about Al's library so many times and i have never been able to find it! Where is it?!
Matthew G.
Matthew G.
Anonymous
30 Oct 2003, 12:08You can go and d/l his library at http://members.aol.com/agbampton/html/qtips.html
and yes, it's a great library...
and yes, it's a great library...
codingmasters
01 Nov 2003, 03:29I know that, coz I tried it
Matthew G.
Matthew G.