Command Center Calamity
witch wyzwurd
11 Aug 2007, 12:52I've found a major flaw with the Command portion of Quest 4.02. If I edit a command, and leave the screen, since there's no "OK" button, the edit doesn't take. If I edit in an external pogram, such as Word Pad, and then load the game up in the QDK Editor, the new command will appear on the left-menu tree, but not in the Command screen. If I click on a command that I attempted to edit in QDK, I get some 'Element' error (whatever that means), which after clicking close the whole program shuts down. Upon reloading QDK, any changes that didn't take are now included.
Suggestion: Include an "OK" button to allow an edit for a command to take, just like for every other screen. I already see that I'm going to have to use the QDK Editor, but at the same time, I'll have to hard-code commands just so I don't have to deal with the headache, which is a headache in itself.
Suggestion: Include an "OK" button to allow an edit for a command to take, just like for every other screen. I already see that I'm going to have to use the QDK Editor, but at the same time, I'll have to hard-code commands just so I don't have to deal with the headache, which is a headache in itself.