Global list command?
paul_one
28 Feb 2007, 17:48On looking for a way to customize bits and bobs, I have had a look at this.
There is a "list" bit for individual objects, allowing you to put "you peer into the bag and see #objects#" etc, instead of the default "It contains #objects#"..
But is there a global override for this?
I don't really feel like going around every container object and doing this.
... Although types seem like a very nice compromise for this - and that JUST came to me.
.. OK, forget that I can't do it - but any other idea's?
There is a "list" bit for individual objects, allowing you to put "you peer into the bag and see #objects#" etc, instead of the default "It contains #objects#"..
But is there a global override for this?
I don't really feel like going around every container object and doing this.
... Although types seem like a very nice compromise for this - and that JUST came to me.
.. OK, forget that I can't do it - but any other idea's?
Alex
01 Mar 2007, 14:19Create an Object Type called "default" and add a property "list" to it containing the text you want.
That will apply the "list" property to every object in the game. If you only want it to apply to a few objects, give the Type a different name and manually include it in the relevant objects.
That will apply the "list" property to every object in the game. If you only want it to apply to a few objects, give the Type a different name and manually include it in the relevant objects.
paul_one
01 Mar 2007, 15:07ooo, the 'default' type is very handy to know...
I should really read the whole helpfile..
I should really read the whole helpfile..