Resizing the Quest Pro window
Chuck
14 Sept 2003, 14:06My apologies if the answer to this question is in the manual, but is there any way to resize the window or the frames within it on startup? I have four status variables and one is initially out-of-sight. I'd like to start the game with them all visible.
Also, is is possible to increase the space above and below the thin text entry line at the bottom? It looks crowded to me. I think just a little more space would make it more inviting.
My bet is the above is doable only as a custom job. Thoughts anyone?
Chuck
Also, is is possible to increase the space above and below the thin text entry line at the bottom? It looks crowded to me. I think just a little more space would make it more inviting.
My bet is the above is doable only as a custom job. Thoughts anyone?
Chuck
Alex
14 Sept 2003, 14:19Indeed the only way to do this at the moment would be a custom build. However I notice that it would be a good idea if the main Quest window remembered its size when the game started - another one for my "to do" list.
I suppose adding a command to change the window size wouldn't be too hard to add, so I'll make a note of that too.
As for increasing the text box height at the bottom of the window... it could be done I suppose, but I think it would be better as a player option rather than an ASL command.
I suppose adding a command to change the window size wouldn't be too hard to add, so I'll make a note of that too.
As for increasing the text box height at the bottom of the window... it could be done I suppose, but I think it would be better as a player option rather than an ASL command.
Chuck
14 Sept 2003, 14:47Thanks for posting, Alex. Also, is there any way for the pop-up windows (e.g., menus) to "remember" where they are placed? At the moment, the menu covers up the descriptions. With a large monitor, I'd like to drag those windows to the side. I don't think this is critical to program in at the startup. I'd like to see the program continue to place the window where the user dragged it.
Yes, resizing the text box as a user option would be great. I'd prefer to see the Windows standard for resizing all internal frames. Right now, the only way to resize the Inventory, for example, is to increase the entire window, increasing all internal frames at once.
Chuck
Yes, resizing the text box as a user option would be great. I'd prefer to see the Windows standard for resizing all internal frames. Right now, the only way to resize the Inventory, for example, is to increase the entire window, increasing all internal frames at once.
Chuck
kewldude606
14 Sept 2003, 16:38I think Quest is in VB, and if it is, then there are left and top properties for each object, including forms. So, yeah it's possible.
codingmasters
01 Nov 2003, 06:17I think there is code to do this.
I'll ask someone I know who knows VB inside out and postback here as soon as I can!
Matthew G.
I'll ask someone I know who knows VB inside out and postback here as soon as I can!
Matthew G.