Items (Objects)
rwdillon
18 Jul 2006, 16:18As it stands, you can check to see if the player has an item (object) when they enter a room. What about checking to see if they don't have it?
steve the gaming guy
18 Jul 2006, 18:55I believe you can say "not have" in an if/else statement.
"do action if player NOT has object"
"do action if player NOT has object"
paul_one
19 Jul 2006, 14:32[MOVED]
Thought developer forum was more suited for this.
Thought developer forum was more suited for this.
GameBoy
20 Jul 2006, 13:52if not got <Object> then set string <has_object; false> else set string <has_object; true>
Something like that