Items (Objects)

rwdillon
18 Jul 2006, 16:18
As it stands, you can check to see if the player has an item (object) when they enter a room. What about checking to see if they don't have it?

steve the gaming guy
18 Jul 2006, 18:55
I believe you can say "not have" in an if/else statement.

"do action if player NOT has object"

paul_one
19 Jul 2006, 14:32
[MOVED]
Thought developer forum was more suited for this.

GameBoy
20 Jul 2006, 13:52
if not got <Object> then set string <has_object; false> else set string <has_object; true>


Something like that