Quest 3.5 Beta 2

Alex
07 Sept 2003, 15:47
As promised I've at last released an updated beta of Quest 3.5.

You can download it from http://www.axeuk.com/quest/beta/

If you're a Quest Pro user, please check your email for download instructions.

If you have any problems, questions, suggestions, bug reports etc. then please email me at alex@axeuk.com or post here.

kewldude606
07 Sept 2003, 16:29
What are the updates from Beta 1?

Alex
07 Sept 2003, 16:42
As always the place to look is VERSIONS.TXT and VERSIONS-QDK.TXT:

Quest

- Improvements to LDF:
- The widths of the "Selected game" and "Add" buttons can be
changed to accommodate different word lengths, by modifying
"add-width" and "game-width" in the "start" section.
- The "archive" string in the "start" section wasn't being
applied.
- Added "questnet" string.
- Added "default" section for gender and article.
- When an "enter" command is in effect, the "up" and "down" buttons are
now disabled as well as the north, south etc. buttons.
- When loading a game from a ZIP file, Quest will now successfully
include libraries in the ZIP.
- On the Options window you can now choose your own default foreground
and background colours.
- Exits can now be destroyed by leaving the destination room parameter
blank, e.g. "create exit north <room1; >"
- Fixed "if type" for rooms.
- You can now specify "game" as the second parameter of
$getobjectname()$ to search for the object anywhere in the game.
- You can now read "take" tags:
take <Take text>
is readable with the object's "take" property
take do <some script>
is executable with the object's "take" action
take
is testable - the object's "take" property is ON
- You can now run object "give ..." tags using the same names as those
used to set them.
- You can now override "beforeturn" and "afterturn" using "override"
without having to also specify a script.


QDK

- Fixed bugs in version 3.5 beta:
- Run-time error when loading some games.
- Run-time error in Windows 98 and ME when changing a compass
direction.
- "enter" script wasn't working properly.
- The "Notes" buttons have been moved to stop them clashing with
tabs added by libraries.
- Game Notes weren't being cleared when a new game was loaded.
- When editing Properties, previous edited values sometimes
appeared when editing started.
- QDK was erasing the list of Standard Messages when it
shouldn't have been.
- The Standard Messages window now displays the Quest defaults.
- QDK now recognises the "|xn" code and displays "[NO NEW LINE]" rather
than "[UNKNOWN]".
- Changes to the Object Properties window Take pane.

Chuck
07 Sept 2003, 17:08
Alex, are the docs changed enough to justify reprinting them?

Alex
07 Sept 2003, 18:20
Nope! There's hardly any difference between the Beta 2 and Beta 1 docs at all.