Getting Rid of Decimal (Rounding Up/Down)
GAGE HOLSTON
29 Apr 2020, 03:26In my game, there is a point where a multiplier of 1.5 is applied to a variable. I want a way to simply either round it up or down, either one is fine.
I've tried looking at past forum posts for an answer, but I don't understand any of the ones I could find.
mrangel
29 Apr 2020, 08:51There are four functions to round a number:
floor
- rounds downceiling
- rounds upround
- rounds to the closest whole numbertruncate
- discards the part after the decimal
But it might be quicker and easier to stick with integer arithmetic. If a sum includes no decimals, the answer won't either.
a = b * 1.5
gives a decimal because there's a decimal "1.5"a = b * 3 / 2.0
gives the same answer- but
a = b * 3 / 2
gives the same number rounded off (if b is an int), because/
only returns the integer part if its arguments are integers.
So if you want your answer to be a whole number, it's easier to work with fractions :)