Driving object (car) question
krispin
11 Jan 2019, 20:46My apologies if this has been addressed exactly as I am describing, I just haven't been able to find the answer in the forum.
I would like my character to: Get in a car (not sure if this should be a room or an object) > "Start Car" > "Drive Car" and that car will carry them directly to another "room"
Thoughts?
Cheers,
krispin

Io
11 Jan 2019, 21:18Seems simple enough.
So you're in the room Garage, which has the object named CarObject in it. You Drive Car, and you have that run a script that moves your Player Object to the room named CarRoom.
You can get even more creative by changing the Player Object to be the car itself, though this has its own difficulties, like changing back.
krispin
11 Jan 2019, 21:58thanks
The Pixie
12 Jan 2019, 09:37You can get even more creative by changing the Player Object to be the car itself, though this has its own difficulties, like changing back.
That is an interesting idea. Quest does support changing the player through the ChangePOV
function. You could have an entirely separate map for the car to navigate round, including one way roads. When the player goes OUT, you move the original player character to the corresponding destination.

Io
12 Jan 2019, 22:44I'm doing something like that right now in a game I'm making. You can pilot a spaceship, in which case the player becomes SpaceShipObject and you can travel around a 5x5 grid of space and land on planets.