Better map
Atokrad
09 Feb 2022, 22:27Hey I am building a simulation game and am using quests map but its very buggy. I was wondering if there is a desktop library I can add or a way to make the map better.

DarkLizerd
10 Feb 2022, 04:44Map every room on the same level, no odd shaped rooms, no overlapping rooms.
The Pixie
10 Feb 2022, 11:52Have you read the docs? It does address some of the issues.
http://docs.textadventures.co.uk/quest/showing_a_map.html
mrangel
10 Feb 2022, 14:27Most of the issues with the map have some kind of workaround.
Alternatively, you could include map images in the frame, or in a sidebar pane.
There's already an option for a room to have a picture which is displayed as long as the player remains there; you could use that with an image of the map for each location; or even have many rooms share one map and add some javascript to move a "you are here" pointer around on it.
I did think about changing the frontend part of the map system, taking Paper.js out of the equation because it isn't really necessary; but that would be a major overhaul.
Atokrad
10 Feb 2022, 17:51Thank you, it is sad that the map can be a bit buggy but I think I have the issues solved.