Which OS do you use?
miito
08 Apr 2004, 10:39I can assume that a huge percentage of you here use windows in some form or another as your main operating system, but I'm interested as there is a project that I'm starting shortly, and I'm just wondering what people here use.
Edit: I forgot to say this in my post before, I use linux and I'm going to write a port of Quest (and possibly QDK when I have the time ) for the Linux operating system. I'll post more news about it when I've done more of it.
Edit: I forgot to say this in my post before, I use linux and I'm going to write a port of Quest (and possibly QDK when I have the time ) for the Linux operating system. I'll post more news about it when I've done more of it.
GameBoy
10 Apr 2004, 00:23wouldnt it be nice if you asked alex if you could? he probably wouldnt say no, but it would always be good to ask.
I think Im Dead
10 Apr 2004, 00:25Isn't my axeuk clone website nice, I better ask alex.
GameBoy
10 Apr 2004, 00:26what axeuk clone website? oooo, you mean the phpBB forums i made, to show the example of a Xmas logo i was contributing? HAHA! sorry, but i didn't make phpBB therefore i did not "clone" the site. newb
Farvardin
10 Apr 2004, 07:51I forgot to say this in my post before, I use linux and I'm going to write a port of Quest (and possibly QDK when I have the time ) for the Linux operating system. I'll post more news about it when I've done more of it
Wowwwwwwww ! ))))
it'd be wonderful !
I managed to make Quest running on Linux using Wine, but to achieve that one must have mswindows installed on another partition, otherwise it won't work
I personally don't think QDK should be ported to Unix/Linux, and I think Alex would prefer to keep the "commercial part" of Quest on mswindows, unless the QDK version on Linux would be commercialised.
On the other hand a parser for playing games would be very beneficial for the Quest "community". With such a parser, several ports of Quest could be made : one in console mode, one in graphical mode etc. (like ports of frotz for console, frotz for X window...)
Maybe Alex could help about such a parser ?
This way the huge interactive fiction community who swear only by *nix systems would consider Quest better. And also maybe some new libraries for Quest could be made by them...
Tell us more about your project, and if you need a beta tester, you know I'm here !
paul_one
10 Apr 2004, 18:32I think Alex wouldn't mind about a port of Quest - maybe QDK...
Then again I don't think it's out of his reach to do it himself - the only thing is he would have to re-write it all in C++ or something... Also learning how to use all the new stuff too - and the (personally) unfriendly API in linux...
Then again I don't think it's out of his reach to do it himself - the only thing is he would have to re-write it all in C++ or something... Also learning how to use all the new stuff too - and the (personally) unfriendly API in linux...
miito
10 Apr 2004, 19:19Thanks very much for the response everyone. If you're wondering, I did get permission from alex before I posted this.
Primarily, I want to make the Quest engine (parser) for Linux and then implement it within a shell environment. If that all goes well, I might consider doing a version for X-Window/XFree86.
I did manage to get Quest running on via Wine on my main system but I got some errors, etc.
If the linux version is a success and there is enough demand, I'll probably do a Linux port of QDK.
As for beta testing, I'll release a beta version on the forums when I feel I'm ready to.
Primarily, I want to make the Quest engine (parser) for Linux and then implement it within a shell environment. If that all goes well, I might consider doing a version for X-Window/XFree86.
I did manage to get Quest running on via Wine on my main system but I got some errors, etc.
If the linux version is a success and there is enough demand, I'll probably do a Linux port of QDK.
As for beta testing, I'll release a beta version on the forums when I feel I'm ready to.
Anonymous
10 Apr 2004, 20:36as far as I'm concerned, at the beginning only a console mode would please me much
Will it support formatting like bolt text, italic and such ? I guess also "menu" modes will be turned into a list...
And later, if you want to include graphical and sound support... well, it will be a huge work...
Maybe you could post your plan on the int-fiction list if you want to have some support...
Good luck.
Will it support formatting like bolt text, italic and such ? I guess also "menu" modes will be turned into a list...
And later, if you want to include graphical and sound support... well, it will be a huge work...
Maybe you could post your plan on the int-fiction list if you want to have some support...
Good luck.