Sh4d0w Pr0j3kt multiplayer/singleplayer

Cryophile
20 Jan 2004, 17:23
I'd like a brief vote on what you guys think I should do first:
Single-player via Quest coded with ASL
Multi-player via telnet/mud client coded with C++

iamdaman13
20 Jan 2004, 17:37
I only voted singleplayer because it's the only one your coding in Quest, although multiplayer would be nice too.

Cryophile
26 Jan 2004, 18:06
I'm guessing that this means multiplayer. I'll still slowly work on the single-player as well.

GameBoy
30 Jan 2004, 15:29
so in other words, both win.