A simple starter game with a small twist.
The Egotist
10 Feb 2013, 10:56I'm new on the block, and I decided to make a small starter game to familiarize myself with the engine. The objective of the game is extremely simple: make a cup of tea using the supplies in the kitchen, and don't die. Anyone who wants a distraction for maybe five minutes is welcome to try it out.
http://www.textadventures.co.uk/review/1045/
Thanks! I look forward to creating longer and more detailed games here.
http://www.textadventures.co.uk/review/1045/
Thanks! I look forward to creating longer and more detailed games here.

R2T1
10 Feb 2013, 22:05Hi Egotist.
I tried out your game and while I didn't die, I didn't get my cuppa either.
Doesn't appear to be any SPOILER tags here, so I hope no one minds...
I couldn't turn on the tap (faucet) for water. When I tried, response was it couldn't be seen.
Couldn't find a kettle to boil water either.(or was I supposed to do it in the teapot?)
Couldn't put teabag in either the teapot or the teacup.
Couldn't open the fridge. (to look for milk - I have milk in my tea.)
Where was the sugar/sweetner? obviously looking after my health by not providing any.
Couldn't take the sticky note on the fridge, but did manage to read it.
Perhaps it is a culture thing (I'm an Aussie after all) and I was going about it wrong or there are still some things yet to be implemented.
Anyway I hope I haven't been too critical or picky.
Some suggestions...
Perhaps the note might explain why the arsenic was there.
Teabags are usually kept in a container not left on the counter. (but maybe it had been left there in readiness??)
I tried out your game and while I didn't die, I didn't get my cuppa either.
Doesn't appear to be any SPOILER tags here, so I hope no one minds...
I couldn't turn on the tap (faucet) for water. When I tried, response was it couldn't be seen.
Couldn't find a kettle to boil water either.(or was I supposed to do it in the teapot?)
Couldn't put teabag in either the teapot or the teacup.
Couldn't open the fridge. (to look for milk - I have milk in my tea.)
Where was the sugar/sweetner? obviously looking after my health by not providing any.
Couldn't take the sticky note on the fridge, but did manage to read it.
Perhaps it is a culture thing (I'm an Aussie after all) and I was going about it wrong or there are still some things yet to be implemented.
Anyway I hope I haven't been too critical or picky.
Some suggestions...
Perhaps the note might explain why the arsenic was there.
Teabags are usually kept in a container not left on the counter. (but maybe it had been left there in readiness??)
The Egotist
10 Feb 2013, 23:43Hi R2T1!
You should be able to "use" the sink with the empty teapot in your inventory to fill it with water.
There is no kettle; you have to boil water in the teapot (which is what I do at home; I have a steel teapot, so I didn't think about including a kettle... sorry!)
You can only put the teabag in the teapot after the water has been boiled.
I didn't include milk or sugar, sorry! I don't usually use either in my tea... but it's a good idea to include later.
You're not currently able to take the note on the fridge. Not much use for it after reading it.
Thanks for trying out my game! I may add some of the features you suggested; it was really just a starter game to teach myself how to use the engine, but who knows, I may submit an updated version sometime.
You should be able to "use" the sink with the empty teapot in your inventory to fill it with water.
There is no kettle; you have to boil water in the teapot (which is what I do at home; I have a steel teapot, so I didn't think about including a kettle... sorry!)
You can only put the teabag in the teapot after the water has been boiled.
I didn't include milk or sugar, sorry! I don't usually use either in my tea... but it's a good idea to include later.
You're not currently able to take the note on the fridge. Not much use for it after reading it.
Thanks for trying out my game! I may add some of the features you suggested; it was really just a starter game to teach myself how to use the engine, but who knows, I may submit an updated version sometime.

R2T1
11 Feb 2013, 02:37Thanks,
I did manage to complete the game successfully - but I cheated.
[spoilers below here]
I extracted the .aslx file from the .quest file using Winzip and then viewed the code in a PFE (Programmer's File Editor) Once I found that I had to 'USE' the sink and the Teabag, it worked and I got my cuppa.
I did manage to complete the game successfully - but I cheated.
[spoilers below here]
I extracted the .aslx file from the .quest file using Winzip and then viewed the code in a PFE (Programmer's File Editor) Once I found that I had to 'USE' the sink and the Teabag, it worked and I got my cuppa.
The Egotist
11 Feb 2013, 04:11Wow, you sure went through a lot of trouble just to finish my silly little game! Thanks for playing 
On another note, I've created another small puzzle game. It's longer and more detailed than "A Cup of Tea," but still pretty easy and casual (at least, I think so). It's called "The Four Elements," and here is a link for anyone who's interested:
http://www.textadventures.co.uk/review/1046/

On another note, I've created another small puzzle game. It's longer and more detailed than "A Cup of Tea," but still pretty easy and casual (at least, I think so). It's called "The Four Elements," and here is a link for anyone who's interested:
http://www.textadventures.co.uk/review/1046/
sgreig
11 Feb 2013, 22:50I just played through "A Cup of Tea" and it's really good for a first game. If you're looking for suggestions I have a few, most specifically with figuring out what commands to use to accomplish certain tasks.
For example, when I saw the note on the refrigerator, my first instinct was to type "read note" which didn't work. It's a small detail, and while "examine note" makes sense, including a verb for "read" would help make things less frustrating for people who aren't as familiar with text adventure games.
Similarly, while I figured I needed to fill the teapot with water from the sink, no combination of using the teapot with the sink would work. I randomly figured it out when I thought maybe I had to turn the sink on first, and magically that caused the teapot to fill.
Also, one small detail. You might want to remove the default prefix/suffix from the milk object, because the description says, "You can see a milk." which I'm assuming you didn't do intentionally.
I was impressed by how deftly you handled pouring the tea. I typed in "pour tea" and was prompted to select an item from my inventory, and when I selected teapot, my cup of tea was poured. I thought that was implemented very well!
Anyway, that's about it. A general rule of thumb when designing text adventure games is to try and think of the different ways a player might try to approach an action in your game and try to accommodate it as best as you can. Excellent first game, though!
For example, when I saw the note on the refrigerator, my first instinct was to type "read note" which didn't work. It's a small detail, and while "examine note" makes sense, including a verb for "read" would help make things less frustrating for people who aren't as familiar with text adventure games.
Similarly, while I figured I needed to fill the teapot with water from the sink, no combination of using the teapot with the sink would work. I randomly figured it out when I thought maybe I had to turn the sink on first, and magically that caused the teapot to fill.
Also, one small detail. You might want to remove the default prefix/suffix from the milk object, because the description says, "You can see a milk." which I'm assuming you didn't do intentionally.
I was impressed by how deftly you handled pouring the tea. I typed in "pour tea" and was prompted to select an item from my inventory, and when I selected teapot, my cup of tea was poured. I thought that was implemented very well!
Anyway, that's about it. A general rule of thumb when designing text adventure games is to try and think of the different ways a player might try to approach an action in your game and try to accommodate it as best as you can. Excellent first game, though!
sgreig
11 Feb 2013, 23:20DOUBLE POST! lol
I just finished playing The Four Elements. It's a good game. I really liked the premise, and the puzzles were fairly straightforward. Good job!
I just finished playing The Four Elements. It's a good game. I really liked the premise, and the puzzles were fairly straightforward. Good job!